General Flow

Games (using the CQ StoryHammer role-playing game system) are played in a series of scenes facilitated by the Narrator. The Narrator sets up a scene by explaining the sights, sounds, characters, and actions that the protagonist(s) would naturally perceive. Control is passed to the Lead(s) who decide how the protagonists will proceed through the scene. Based on the protagonists’ actions, the Narrator explains how the story changes and leads them into the next scene.

Scene Facilitation typically flows in this cycle:

  1. Establish the Scene
  2. Navigate the Conflict
  3. Resolve the Scene