Thegru is attempting to jump over a fence. It’s been determined that the target difficulty is 5 for this action and the ability associated with the draw is Move. Thegru has a 4 in his Move ability and he draws 4 cards: 7, 4, 3, 2. The highest card is a 7 which exceeds the target of 5 and Thegru successfully jumps the fence. Had the draw been 4, 4, 3, 2, then the action would have not succeeded.