For tracking your vim, it’s recommended that you use the Vim Tracking Sheet provided here. In addition, you should use counters in the form of coins, washers, or other flat, stackable tokens. You will need about 25 counters.
The Max Vim you have is equal to the sum of the scores of your Move, Think, Will, and Labor attribute(s). At the start of the game, place a number of counters onto the “Life Support” section of your Vim Tracking Sheet equal to your Max Vim.
1. Biological Needs
The Max Vim available will be reduced to accommodate biological needs. As you become hungrier or wearier, your vim production per turn is reduced. This is tracked by moving vim from Life Support to the Hunger or Fatigue sections.
As you take physical or mental trauma, your body uses vim to absorb and repair the damage. This is tracked by moving vim from Life Support to the Clot section.
Diseases, hexes, charms, or other conditions might also reduce the amount of vim available. These are considered Mandatory Conditions. As you receive a mandatory condition, assign a letter to it that correlates to the Vim Tracking Sheet. Move vim to this corresponding spot in order to track vim reduction based on the mandatory condition’s rules.
For example, the “Slumber” condition requires vim to be moved to the condition as slumber trauma is inflicted. This is mandatory and therefore would be assigned the A or B letter in the “Biological Needs” of the tracking sheet.
2. Optional Expenditures
You can utilize idle vim to activate optional conditions.Some settings may make use of vim-powered devices. Order each equipped device into a sequence. The position number of the device in the sequence correlates with the device number on the Vim Tracking Sheet. Move vim to the proper device spot in order to track its vim usage.
Certain ailments and enchantments will either provide a benefit if vim is dedicated or provide a hindrance if vim is not dedicated. These optional conditions are so noted on the Vim Tracking Sheet. As you receive an optional condition, assign a letter to it that correlates to the Vim Tracking Sheet. Move vim to this corresponding spot in order to track vim reduction based on the optional condition’s rules.
For example, the “Focused” condition will provide a benefit to actions as long as one vim is dedicated to the condition. This is an optional condition and therefore would be assigned the C, D, or E letter in the “Optional Expenses” section of the tracking sheet.
3. Life Support
Life Support is vim that can be used for sustaining Life Support Systems and Powers.
- If a character cannot dedicate at least three vim to Life Support at the beginning of a round, then she gains the Condition: Winded.
- If a character cannot dedicate at least two vim to Life Support at the beginning of a round, then she gains the Condition: Unconscious.
- If a character cannot dedicate at least one vim to Life Support at the beginning of a round, then she dies.
4. Powers
Powers is a reserved space as the StoryHammer role-playing game system does not have default Powers. Depending on the setting being used, the rules for how to use the Powers space will change.