Range

A range is the distance between two reference points (objects, people, zones, etc.).

Resistance and Armor

Modify Base Trauma Some bioforms will be vulnerable or resistant to specific types of trauma – either naturally or through other means (e.g. clothing, relics, spells, etc.). This modification will be listed as a percentage. Apply this percentage to the Base Trauma (rounding down, if needed). For example, the Ashmite is a bioform that is … Read moreResistance and Armor

Resolving a Scene

Aside from reading flavor text or explaining how the scene has changed, the Scene Resolution is when any Experience Points or Flashback points are rewarded to Leads. Experience Points For every scene completed, Leads earn 1 experience point. If there are multiple objectives for the scene, players earn an extra 2 experience points per objective. … Read moreResolving a Scene

Running Out of Vim

As Vim becomes more scarce, due to hunger, disease, or wounds, your body will need to readjust in order to survive. Eventually, these needs might require so much vim that there is not enough left for the bioform’s Life Support functions, leading to death. Overkill There are ways in which you could be killed instantly. … Read moreRunning Out of Vim