Take a peek into developer, Luke Reynolds’s mind as he works on the CQ StoryHammer game system.
- Identifying Objectives (5/29/2018) - Let's turn project reasons and stakeholder needs into objectives for the sample story.
- Shifting Gears: Creating A Sample Story (5/23/2018) - I was working on the rules and mechanics but a problem kept reoccurring: a clear, consistent vision was missing any time I needed to concoct examples. So I've been writing a story.
- Introducing the Developer’s Log (5/13/2018) - This area has been carved out for me - CQ StoryHammer developer Luke Reynolds - to put my thoughts into words regarding the creation process, future plans, and project updates.